Rigid-body pose signals couple rotation and translation, yet most existing denoising pipelines treat them separately and analyse them only in the Fourier domain. We show that this separation is unnecessary and often suboptimal. We fuse dual quaternions, which encode rotation and translation in a single singularity-free algebra, with linear canonical transforms, which supply flexible quadratic-phas
On-policy distillation can transfer the reasoning capabilities of a strong teacher to a smaller student. However, distillation from a stronger teacher model faces two mismatches: its solutions may be difficult for a smaller student to imitate, and its token-level probabilities may be incompatible with, or even unavailable to, the student. Existing methods handle these settings through different fo
As organizations work to leverage AI to transform their businesses, it is clear that the raw model intelligence is not the key challenge. Consistently, we hear that the challenges lie in how the agents can be deployed across the company while meeting key requirements for quality, integration, security, and governan
153 points, 116 comments
186 points, 90 comments
Model evaluation reveals where models fail, but rarely why or whether a proposed fix genuinely works. We introduce EvalRx, an open-source agentic framework for statistically grounded model diagnosis and repair. EvalRx discovers systematic failure modes, explores candidate mechanisms, formulates falsifiable hypotheses, and verifies them by executing frozen, pre-specified tests before using supporte
Diffusion language models can write several tokens in one forward pass, and they decide during generation how many passes to spend. Two outputs of the same token length can therefore vary a lot in cost. To understand the underlying factors of this cost variation, we analyze two diffusion models across 10 tasks. We find that the number of forward passes per token depends heavily on the task. Text c
Oct 19, 2026
Post-train open LLMs like Qwen, GLM and Kimi into custom models you own, with SFT or RL. You write the training loop. Together runs the hard infrastructure.
The goal of a world model is to capture the dynamics of an environment. This has the great appeal that it allows agents to plan and simulate a course of actions with the help of a world model. For these uses to be reliable, however, the learned dynamics must behave well beyond the specific state-action combinations observed in expert rollouts. Despite this, the relationship between data coverage,
LLM agents that compute the right answer can still answer wrongly. Agent harnesses increasingly keep long tool outputs out of the context window, saving them to files that the agent searches or reads on demand. We ask where this costs accuracy with a real scientific tool: PHREEQC, a widely used geochemistry simulator from the USGS, whose reports reach 846.8k characters and whose determinism lets e
Adapting existing manga into coherent animation that stays faithful to the source is a valuable yet challenging task. Existing methods either access the manga mainly through text, losing its characters and art style, or feed manga pages directly into video generation models, which misinterpret the manga's structure and produce incorrect storylines. In this paper, we propose Manga2Animate, a multi-
Many modern language models have adopted hybrid architectures that incorporate both linear-time recurrence and softmax attention. Modern recurrence layers provide a highly expressive mixing mechanism while ensuring high throughput by compressing contextual information into a fixed-size state, but underperform softmax attention in contextual information retrieval. In this paper, we reveal a Competi
Agent learning is shifting from learning from human data toward learning through interaction with the world. However, scaling such learning directly in real-world computer systems is challenging and can introduce substantial security risks. We therefore propose Agent World Model in the Wild (WildAWM), a scalable pipeline for synthesizing controllable environments and tasks for training general com
Scene-level 3D generation has long been dominated by 2D multi-view or video diffusion models. Typically, these 2D-based approaches perform scene generation in a 2D latent space, which introduces two fundamental issues: (i) representing 3D scenes via 2D views leads to significant representation redundancy, and (ii) latent space rooted in 2D inherently limits the spatial consistency of the generated
LLM routing dynamically selects and coordinates heterogeneous language models across diverse tasks. However, existing approaches are largely built around a predefined execution paradigm, such as single-round, multi-round, or agentic routing, which fixes how model calls are organized and limits adaptation to different query needs. We propose RouteWeaver, a unified routing framework that integrates
Brain encoding models aim to predict neural responses to stimuli. The most widely used approach fits readouts from frozen pretrained backbones. Using neural data to train large models from scratch or fully fine-tune them after task-pretraining has proven difficult because neural data is costly and limited. We show that parameter-efficient fine-tuning (PEFT) enables us to effectively adapt very lar
Existing world models can generate action-conditioned video from a single image. Many focus on camera movement, allowing users to explore the generated scene. However, navigation alone does not ensure that an action follows persistent rules when its outcome depends on state that is invisible in the current frame. We present Stateful Harness, a framework that separates world evolution from video re
Reconstructing human activity from egocentric video requires more than recovering individual 3D components: the observer's motion, surrounding geometry, and hand-object interactions must fit together in a consistent world. Achieving this coherence requires both joint reconstruction and aligned supervision, yet existing methods and datasets offer limited support for either. We present EgoXperience,
General-purpose manipulation requires reliable behavior across embodiments, objects, and task demands. We introduce HandsOn, a composable simulation platform and benchmark for cross-embodiment dexterous manipulation. It supports five robotic arms, six dexterous hands, and approximately 200 rigid, articulated, and deformable assets in randomized scenes. The benchmark pairs 18,000 curated human demo
Lifelong agents continually accumulate and reuse experience to improve after deployment, yet in practice they often operate under tight generation, interaction, and memory budgets. Under such stringent joint constraints, we find that existing lifelong-memory methods can become ineffective, with several sophisticated approaches offering little advantage over simple retrieval or even no-memory agent
Human egocentric experience offers a rich foundation for learning how the world is organized and how it changes through interaction. Realizing this potential at scale requires turning growing volumes of recordings into learning resources that connect scene structure, object semantics, and interaction histories across viewpoints and time, while reducing dependence on costly manual annotation. We in
Drafting an answer allows a reasoning model to reconsider each decision in the context of the others. Yet repeated diffusion denoising does not ensure that individually plausible token updates form a better answer together. We introduce Draft Refinement Language Models (DRLMs), which use a single denoiser to propose parallel revisions and evaluate a candidate draft. We train the denoiser to recons
Rubric-based reinforcement learning (RL) trains policies for open-ended generation with natural-language criteria as rewards, but these rewards can become ineffective as training progresses. We identify two failure modes. Under non-discriminative rewards, scores collapse to uniformly low or high values due to insufficient exploration or a mismatch between task difficulty and policy capability. Und
In joint-embedding predictive architectures (JEPA), an encoder and a predictor are trained together to produce a representation that minimizes the error in predicting the representation of the next observation. Because the representations of both the current and the next observation are learned, it is unclear which features they will include. Earlier characterizations describe the features JEPA se
LLM agents can improve across tasks without updating model parameters by storing experience from their own executions in external memory and reusing it to guide later decisions. A central design question is whether to retain only observed trajectories and outcomes or also the rules, summaries, and skills inferred from them. Retaining these abstractions allows agents to reuse strategies without rep
Expanding the vocabulary of conditional text-to-speech (TTS) models typically requires extensive fine-tuning with paired audio, creating a major bottleneck for low-resource and cross-lingual adaptation. To address this, we introduce SEAM, a zero-audio initialization method that constructs embeddings for unseen tokens from known subtokens. Unlike standard pooling strategies that ignore sequential s
Harness development plays a crucial role in building capable AI agents. Recent approaches improve harnesses through recursive self-improvement (RSI), but their performance gains often come with higher execution costs. We introduce HarnessPro, a label-free method for evolving harnesses to improve task performance while reducing execution cost. In this setting, candidate harnesses are evaluated usin
We study language-conditioned local navigation, where a robot must navigate to a text-specified target visible in its initial observation and stop at the described location. End-to-end navigation policies require diverse training data to generalize across scenes, yet real-robot data is costly to collect and simulated data leaves a sim-to-real gap. Internet egocentric videos offer a scalable source
An effective visual tokenizer must preserve image fidelity while producing latents that downstream diffusion models can learn efficiently. Prior work improves latent diffusability through semantic alignment or joint tokenizer--diffusion training. Revisiting REPA-E, a representative approach, we find that removing its diffusion objective and dedicated generative blocks while retaining semantic pred
Video overlay removal aims to recover scenes obscured by subtitles, titles, and logos while preserving surrounding content. Existing methods use temporal propagation or source-conditioned generation, but can leave residual overlays and distort scene structure when useful source information is obscured. We propose DeOverlay, a source-anchored flow model that reconstructs the clean video from the so
Procedural generation plays a key role in synthetic data creation and game development, offering greater controllability, editability, and diversity than static mesh representations. However, VLM-based code generation often produces relatively simple 3D assets, while sophisticated photorealistic procedural systems require extensive manual development. Existing VLM-guided procedural methods remain
Tool-using voice agents often leave users waiting after speech ends, even when actionable information arrives earlier in the request. Speculative approaches begin work during speech, but chunk-bounded or interrupt-on-update generation can truncate a tool call before its arguments are complete. This couples computation time to speech updates, limiting useful work completed in advance. We introduce
Modern language models are increasingly asked to handle several tasks within a single prompt. Doing so requires solving each task correctly while integrating the resulting answers into a coherent response. In this paper, we identify a fundamental limitation in this process, where models make substantially more errors when tasks are composed, even when they can solve every constituent task reliably
Robotic manipulation is not merely observation-to-action generation, but the realization of task-specified state changes in the physical world. Existing vision-language-action (VLA) methods directly learn observation-to-action mappings, imposing a substantial learning burden due to the gap between semantic understanding and action execution. Although world-action models (WAMs) improve control thro
Cooperative language-model agents can improve without weight updates by revising reusable skills, but only if a shared team reward is traced to the responsible agent and skill. Existing methods credit the skills present in each trajectory, yet presence is not responsibility: a harmful skill active in successful runs still earns positive credit. We present GRSE, Group-Relative Skill Evolution, whic
Despite substantial progress in Deep Search agents, their ability to conduct end-to-end research in real-world open Web environments remains insufficiently evaluated. Unlike static retrieval settings, information on the real-world Web is distributed across diverse sources, modalities, and heterogeneous formats, often involving complex interaction mechanisms that require agents to autonomously sear
Medical workflows often require multiple interdependent analyses, but existing specialist and generalist AI models are not designed to coordinate them. We introduce MMedAgent-Plus, a multimodal medical tool-use agent that combines a vision-language planner with 18 leading specialist models spanning 12 tasks and 8 modalities. Through a unified tool interface, the planner selects specialists, execut
We propose EMBER, a structure-based framework for TCR--pMHC binding prediction that eliminates the need for a predicted docked complex, and with it the placement error that dominates such predictions. Traditional structure-based predictors utilize the co-folded complex structure of the receptor and the antigen and interpret binding from its contact surface. Consequently, every downstream feature i
As language-model agents grow more capable, they can carry more of a task without asking anyone for help. Falling reliance on a human partner is easy to read as a failure of collaboration when it may instead be a correct division of labor, and the rate of human involvement alone cannot tell the two apart. We study this systematically by placing an agent and a person under a shared objective while
Graphical User Interface (GUI) agents increasingly act over streaming omni-modal observations spanning screenshots, audio, video, interaction history, and device states. However, exposing this complete context uniformly at every step ignores that relevance is transient and sparse: the signal determining one action can become clutter at the next. Because executed actions feed back into the context,
Training high-quality diffusion models is computationally expensive, and inference-time guidance often adds further sampling cost. In this work, we introduce Swift, a simple yet effective self-guided training method that uses a frozen weak denoiser to improve a stronger model without adding inference overhead. For each noisy input, Swift extrapolates the clean regression target away from the weak
Realistic market impact is essential for generative limit order book (LOB) models to serve as world models for trading agents. If a simulator misprices this mechanism, agents learn policies that are optimal in the simulator but wrong in the real market. Existing metrics assess generated streams purely through distributional comparison with historical data, leaving counterfactual response to an age
Accurate inpatient risk prediction requires modeling heterogeneous clinical evidence that accumulates irregularly over time. This challenge spans in-hospital mortality, prolonged length of stay, and readmission, each with task-specific observation windows. Existing multimodal approaches combine structured health record data, chest x-rays, and clinical text, but primarily focus on modality fusion o
Multimodal large language models (MLLMs) have made rapid progress on visual reasoning, yet many tasks require evidence that is difficult to obtain through internal reasoning alone: our controlled study on 22 benchmarks shows that simply increasing the inference budget of the base model yields only modest gains. Such tasks demand grounded perception, external knowledge, and numerical measurements o
General-purpose multimodal models, including GPT-6 Astra and Claude Opus 5.5, demonstrate broad capabilities in embodied manipulation. Our analysis indicates that this generality is accompanied by strong spatial perception, as Astra can determine where to interact with task-relevant entities amid visual distractors. Because spatial perception connects high-level reasoning to the physical scene, we
World models enable embodied agents to anticipate action consequences, yet jointly modeling locomotion and manipulation across diverse embodiments remains challenging due to heterogeneous action spaces and limited multimodal supervision. We present Ropedia W0, the first egocentric loco-manipulation world foundation model spanning humans and robots with diverse embodiments. We curate Xp-Data, compr
Large Language Model (LLM) agents are increasingly deployed in unfamiliar and evolving environments, requiring them to proactively explore, understand, and adapt to environmental dynamics. However, existing benchmarks rarely test whether agents can proactively discover how an environment works and adapt as it evolves. To address this gap, we introduce AdaExploreBench, a benchmark for proactive exp
Agents need reliable ways to validate their outputs, both when completing tasks and when filtering synthetic training data. We study verifier generation: from the instruction and environment available for solving a task, an agent writes an executable verifier that must accept every valid solution and reject invalid ones. We introduce VerifierBench, a benchmark of 222 tasks from six agent benchmark
Diffusion-based video matting has recently emerged as a leading approach, leveraging video diffusion priors from internet-scale pretraining to achieve strong zero-shot generalization from limited synthetic data. However, the heavy compute of these diffusion backbones limits inference to a short chunk of just 6 to 24 frames, so even ordinary videos span multiple chunks. Because each chunk is matted
Generalizing real-time physics-based animation across diverse 3D shapes and spatial discretizations remains challenging. In this paper, we introduce PhysSkin++, a physics-informed framework that learns continuous neural skinning fields from static geometries to construct compact deformation subspaces. Specifically, we propose a Neural Skinning Fields Autoencoder that predicts shape-dependent defor
Experience generated during deployment offers an opportunity for robots to improve policy reliability through learning from their own executions. However, learning through human corrections requires teleoperators to monitor execution and intervene when policies fail, a demand that is difficult to meet as robot fleets grow. We introduce collective experience learning (CEL), a learning paradigm in w
Recent Omni LLMs (OLLMs) have demonstrated remarkable capabilities in joint audio-visual reasoning, yet cross-modal hallucinations remain a major challenge. Existing mitigation methods mainly operate at the output level, overlooking the entanglement of grounding evidence and learned priors within fused representations. To address this issue, we propose Omni-Woodpecker (OWP), a training-free framew
Spatial intelligence requires agents to actively acquire visual evidence and integrate observations into a coherent representation of the three-dimensional world. Yet spatial question answering offers limited evidence of whether models can construct accurate metric maps through autonomous exploration. We introduce SpatialScout, a benchmark for evaluating vision-language model (VLM) agents on activ
Video face swapping transfers the reference identity to a target video while preserving its other attributes and motion. Despite recent progress in reference-guided flow-based methods, jointly achieving faithful identity transfer, high fidelity, and real-time generation over long video streams remains challenging. To address this challenge, we rethink the task-specific structure of reference-guide
Streaming video world models generate the future chunk by chunk, conditioned on their own past and a stream of actions. Trained on short clips, they drift once a rollout exceeds the training horizon, as prediction errors re-enter the context and compound. A common remedy is to train the model on its own rollouts via distribution matching distillation (DMD). For action-conditioned world models, the
Expert human readers process large inputs (e.g., code repositories and long documents) by skimming to closely read only what matters. On the other hand, language models process all input tokens through each model layer, resulting in significant processing costs for long-context inputs. We introduce TokenGate, a small, drop-in component that extends existing trained models to enable end-to-end lear
Affine frequency division multiplexing (AFDM) is a promising waveform for future high-mobility communications due to its Doppler robustness and diversity gain. However, existing continuous-time AFDM relies on chirp-dependent wideband receive filtering, which increases noise power and causes channel-energy leakage. In this paper, we propose an AFDM reception scheme based on pre-filter de-chirp for
252 points, 89 comments
New research can help AI models understand crystalline materials in 3D and reason about their properties.
We discuss topological effects on Sondheimer oscillations in the magnetoresistance of thin-film Weyl semimetals. The Sondheimer oscillations are periodic in magnetic field and originate from the commensurability between the film thickness and the cyclotron-orbit pitch. Using Boltzmann transport theory, we investigate the effects of Berry curvature and orbital magnetic moment on the oscillations. W
Estimating a humanoid robot's internal state from video has a wide range of real-world applications but remains unexplored. During interactions with a robot, its onboard state information may be unavailable due to privacy, ownership, or communication constraints. Meanwhile, online and AI-generated robot videos provide rich sources of data but typically lack corresponding joint configurations, limi
Synthesizing a monocular video from a new camera trajectory requires preserving the observed scene geometry and motion while completing regions that become newly visible. Feed-forward 4D reconstructors recover the structure of the observed scene, whereas video diffusion models provide a generative prior for completing unseen content. We introduce Holo4D, a video reshooting framework that uses reco
Emerging Joint-Embedding Predictive Architectures (JEPAs) are moving beyond representation learning towards latent world models that support prediction, planning, and control. Yet their latent worlds naturally lack a human-interpretable interface. In this Perspective, we argue that as JEPA latents become internal states for prediction and action, interpretability must move beyond what they encode
Digital art generation has undergone a massive paradigm shift, moving from static image synthesis to dynamic video generation that can mimic the human painting process. While existing models can synthesize visually stunning time-lapses of paintings being created or "unpainted," they largely treat the creative process as a black box. Current conditioning mechanisms are either too rigid, relying on
People ask conversational AI models about their legal rights, obligations, procedures, and personal situations that may have legal consequences. To study this behavior, we first need to distinguish requests for legal guidance from other legally themed discussions and unrelated conversations. We contribute a multi-axis taxonomy of legal queries capturing whether legal guidance is sought, how a requ
Flow-matching vision-language-action (VLA) models generate an action chunk by iteratively denoising Gaussian noise, but typically execute only a short prefix before replanning with updated observations. Under this receding-horizon paradigm, the unexecuted remainder---the action tail---is discarded, and the next chunk is regenerated from fresh noise. We show that this discarded tail retains transfe
Neural simulation of high-fidelity deformable bodies is a foundational challenge in computer graphics and physical AI. Long-horizon prediction for high-resolution 3D volumetric meshes is hard: autoregressive methods are prone to error accumulation, while direct multi-frame prediction at native resolution is computationally prohibitive. This motivates a compact spatiotemporal latent representation,
Model--harness co-evolution has emerged as a prominent paradigm for recursive self-improving (RSI) agents, jointly evolving their execution scaffolds and intrinsic capabilities. We study the persistent yet often overlooked brain--body mismatch problem in this paradigm, where an evolving harness (body) demands behaviors its model (brain) has not learned or restricts capabilities it already possesse
AI coworkers must coordinate tools, communicate across turns, and act on changing workspace state while respecting workflow constraints. Constructing training experience for these capabilities requires coherent requests, service records, tool interfaces, and grading checks. We present CoworkEnv, a capability-guided framework for synthesizing executable training environments for AI coworkers. Workf
Video Reasoning Segmentation (VRS) requires a model to identify an implicitly described target and predict its pixel-level mask trajectory, while resolving the spatial relations and temporal events that determine the answer. Text-only Chain-of-Thought (CoT) can explain a target choice without making the underlying visual references explicit, leaving a video reference gap between linguistic inferen
Large language models need effective ways to acquire and use external knowledge beyond what they retain from pretraining. Continued pretraining risks catastrophic forgetting, while retrieval at inference time can add substantial overhead. External parametric memory avoids online retrieval, but constructing its training data requires extensive offline search, and output-level interpolation provides
Coding agents keep working on runs that will fail verification, and asking a frontier model to watch for this is expensive in its own right. We introduce StopLoss, a small external monitor that learns failure recognition from completed trajectories and their verifier outcomes. The name is inspired by the stop-loss order in finance: StopLoss ends a run early when the run is likely to fail, which sa
Large-scale action pretraining equips Embodied Foundation Models (EFMs) with strong manipulation capabilities, with particular strengths in generalization and closed-loop robustness, but reproducing such pretraining requires substantial robot data and computation. To transfer these capabilities from pretrained EFMs to policies without action pretraining, we introduce TILDE (Teacher-In-the-Loop Dis
Bimanual manipulation with dexterous hands has attracted growing attention in research on robotic action models. However, few studies have developed benchmarks specifically tailored for dexterous manipulation, leaving the dexterous manipulation capabilities of existing models insufficiently characterized. In this paper, we present BiDex-100, a simulation benchmark for bimanual dexterous manipulati
Test-time scaling (TTS) improves large language model (LLM) reasoning by sampling multiple answers, but fixed sampling budgets ignore both query difficulty and the changing energy cost of inference under GPU contention. We measure up to a 4.1-fold increase in energy for the same four-sample query as GPU load rises. We present ATEST, a resource-aware TTS framework that jointly considers the expecte
Generalizable robot manipulation requires predicting how a scene will evolve, identifying where interactions are feasible, and determining how to act. Action-labeled robot videos directly supervise control but are costly and limited in diversity, whereas egocentric human videos capture diverse interactions but lack robot actions and differ in embodiment and appearance. We introduce AffordanceWAM,
Multi-turn image editing aims to modify an image according to a sequence of instructions, enabling more effective interactive visual content creation for users. However, existing methods often exhibit noticeable drift after only a few editing turns, manifesting in two aspects: 1) unstable visual quality, with accumulating artifacts and degraded details; and 2) inconsistent image content, with unin
Biometric authentication systems increasingly use privacy-preserving mechanisms to protect sensitive templates. However, the authentication interface itself may still leak information that enables reconstruction attacks. Prior attacks exploit released similarity scores, whereas more advanced systems reveal only the binary accept/reject decision. This binary feedback provides substantially less inf
Internet of Things (IoT) networks require reliable and spectrally efficient wireless links to support massive device connectivity and high mobility applications. To meet these requirements, this paper investigates a widely linear (WL)-empowered receiver design for affine frequency division multiplexing (AFDM) with faster-than-Nyquist (FTN) signaling under practical receiver in phase and quadrature
513 points, 5 comments
790 points, 623 comments
Autonomous AI agents fail softly: latency stays flat while answer quality quietly erodes. This post shares a nine-stage evaluation framework, built on Amazon Bedrock AgentCore, that catches silent quality regressions across the full agent lifecycle, from first commit to live production.
Structured knowledge retrieval acquires task-relevant evidence from structured knowledge sources for downstream tasks. Existing methods rely on unconstrained retrieval or predefined query-rule supervision, such as author-paper rules for scientific discovery and anatomy-drug rules for precision medicine. Such supervision is rarely available in practice. We propose Co-Adaptive Rule Routing and Const
As multimodal resources are transformed into media outputs, agentic AI is expected to stay aligned with design intent over long horizons. Designers follow briefs specifying goals, constraints, and deliverables, with later work building on earlier decisions. Recent work reuses design experience across tasks, yet alignment among artifacts within one project remains challenging. Agents therefore need
High-quality image editing requires precise modification of target regions while preserving the content of unrelated regions. Existing editing models produce flattened outputs that limit precise local manipulation and layer reuse, while decomposition methods typically optimize layer recovery separately from instruction-driven editing. To this end, we introduce LayerEditor, a unified framework that
While LLM agents are increasingly capable of gathering and synthesizing evidence from a single homogeneous source, such as structured tables or unstructured data, real-world analytical questions frequently span heterogeneous sources. For example, answering one enterprise question may require both a result computed over an internal database and evidence found on the web. Recent evaluations on bench
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